Dirks Breakout
Classic brick-breaker — reimagined. With shooter elements, multi-ball, time pressure, and a colorful retro arcade look. Paddle below, chaos everywhere.
The classic loop, supercharged
Paddle · Ball · Bricks. On top: shooter sequences, multi-ball chaos, and time pressure.
// In-game HUD — at a glance: level, lives, active balls, remaining bricks, time, score
What awaits you
Multi-Ball Chaos
Multiple active balls at once. Stay on top of them, or go under.
Shooter Mechanic
Not just ball deflection. You also shoot — for targeted brick damage.
Time Pressure
Every level has a time limit. Too slow? Level lost. No dawdling.
Brick Types
Standard, special (green), enemy bricks (with eyes). Each kind wants to be handled differently.
Retro Arcade Look
Colorful pixel world with CRT feel. Every hit gives feedback — visually, sonically, mechanically.
Level Progression
From level 1 onward. New brick layouts, new enemies, new mechanics each stage.
From the Playfield
Retro arcade, dead serious.
Playtest invite and updates? Drop me a line.
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